About Sonoma Wire Works

Incorporated in 2003 and headquartered in Los Altos, CA, Sonoma Wire Works develops high-quality, innovative software and hardware products and services that help musicians enjoy playing, recording and sharing music on Mac OS, Windows, iOS and Android. By combining intuitive interfaces and unique workflows, Sonoma's products enhance the user's ability to create great-sounding music.

Sonoma's development group has decades of audio engineering experience. Together with graphic designers, 3D artists, musicians and educators, Sonoma is working on cutting edge design for the next generation of music products and services.

Sonoma's products have been featured by Apple, Rolling Stone, Wired and more. Artists using Sonoma products include Anthony Gonzalez (M83), Al Di Meola, Chris Stein (Blondie), Dave Kushner (Velvet Revolver) and other artists.

Sonoma is dedicated to being socially and environmentally responsible. We develop and manufacture recording and amp modeling software, drum content, and audio interface hardware in the U.S.A. Sonoma's audio interface boards are built, and the units are assembled and tested in a factory in San Jose, California. The factory that manufactures GuitarJacks, and the design house that manufactures the recyclable packaging for GuitarJack Model 2 are located close to Sonoma's office, which helps us keep a close eye on quality and testing, reduces the amount of travel and shipping, and supports local businesses. More about Sonoma's Social and Environmental Responsibility Commitment.

Sonoma's Team

Doug Wright, an audio engineer from Diamond Multimedia, Be Inc. and Bias, founded Sonoma Wire Works in 2003 with friends from the music tech industry - Dave Tremblay (now with Universal Audio) and Dan Walton (now with Retronyms). Doug has taught audio engineering at SFSU MSP and Cogswell College.

Sonoma's team currently includes 10 dedicated team members plus contractors and partnering companies. Joe Bryan is the GuitarJacks' hardware engineer, famous for his work for Universal Audio, including the UA 2192. Will Reichenthal, audio software engineer and guitar player, helps design and create GuitarTone, DrumCore 4 and more. Bill Preder (DTS, Bias, Beatnik) is a Senior Software Engineer working on Sonoma's mobile apps and special projects. Cory Whiteland is Sonoma's Customer Advocate, helping with Customer Service, Beta Testing, Marketing and more. Gianluca Divisi, Senior Visual/Interaction Designer, has worked on multiple mobile (iOS and Android) and desktop (Windows and OS X) products for Sonoma. Scott Kinder, Controls and Automation Engineer, handles GuitarJack 3 production. Chizuru Iwahashi (SanBio, Spider Systems, Starcom Software) crunches Sonoma's numbers and helps with special projects. Michelle Wright (CNET, SFSU MSP, and Be Inc.) is Sonoma's VP of Sales and Marketing. For more about our incredible team members, see Sonoma's Team picture, staff spotlights, and Winter NAMM 2015 Pics.
We're hiring! See Sonoma's jobs page.

Sonoma's History

Founded in 2003, Sonoma's first product launched in 2004 - RiffWorks™ guitar recording software with a unique InstantDrummer™, guitar effects, RiffLink™ online music collaboration and the RiffWorld.com online community. For many years, RiffWorks was bundled with Line 6 audio interfaces, IK Multimedia interfaces and AmpliTube, bundled in select Dean Markley Strings, and sold direct and through dealers. RiffWorks received awards for performance and innovation, including a NAMM Best in Show Trendsetter Award. RiffWorks is still going strong, and we are excited to update it, and bundle a version with our new GuitarJack models.

Since 2005, Sonoma has hosted 24 RiffRumble song contests sponsored by companies such as Taylor, Schecter, IK, Line 6, Dean Markley, Seymour Duncan, Codella Guitars, Recording Magazine and many others.

In 2008, Sonoma launched FourTrack™, the first multitrack recorder on the iPhone, InstantDrummer™, and later the StudioTrack™ multitrack recorder for iPad and GuitarTone™ iOS app.

In 2009, Sonoma created AudioCopy/AudioPaste technology for iOS, including an AudioCopy standard and software development kit that was adopted by over 100 iOS app developers.

Sonoma's guitar playing customers always want more drums! So we acquired Paul Allen's Submersible Music DrumCore and KitCore software and drum libraries, as well as the Discrete Drums multitrack drum recording library in 2009. See DrumCore's celebrity drummer bios.

In 2010, Sonoma launched GuitarJack™ Model 1 and partnered with Taylor Guitars to make their Taylor EQ iOS app.

in 2011, Sonoma launched the GuitarJack™ Model 2 audio input/output interface for iOS, then the GuitarJack 2 USB interface for iOS/Mac/Win in 2013.

In 2012, Sonoma's product distribution grew to over 100 dealers worldwide, and continues to grow.

In 2013, Sonoma developed a low latency audio (LLA™) solution for Android devices, and has been in talks with several major handheld device manufacturers, and other interested parties, regarding making Android a viable platform for real-time audio processing (e.g. guitar amp models and effects, input monitoring during recording, etc.).

2014 and 2015 are busy development years! Sonoma plans to launch a completely rebuilt DrumCore 4 plug-in (AAX/VST3/AU), the next generation of GuitarJacks (GuitarJack Stage, GuitarJack Mini and StudioJack Mini for Mac/Win/Mobile), start RiffWorks 3 development and much more.

Visit Sonoma at the next trade show. Sonoma's usual events include booths at Winter NAMM in Hall A, Musikmesse Hall 5.1 (pics in our Winter NAMM 2015 Wrap Up), and Taxi Road Rally. This year, also look for Sonoma at Summer NAMM and AES. Sonoma events.

Subscribe to the Sonoma Wire Works Monthly Newsletter

Sonoma Wire Work Facebook Sonoma Wire Works Twitter YouTube