While developing version 1 we decided to make RiffWorks store recorded layers as 16 bit integer to save disk space and bandwidth. Mix-to-riff layers have always been stored as floating point so that you didn't lose any resolution. RiffWorks has always used 32-bit floating point for all internal processing like effects and the mixer. Mixing to a WAV file would take that 32 bit mixed data and write it to a 16 bit file because that's what goes on a CD.
The new 32 bit recording option in the AudioSetup window lets the user choose to write layers as 32 bit floating point. This doubles the disk space and the bandwidth required to get these files on and off the disk. It doesn't change the way your old songs sound at all. Once recorded at 16 bit they will remain 16 bit forever. New tracks that you record with 32 bit turned on will sound better. You might not be able to record as many tracks because it takes more disk bandwidth to playback your song.
The new 32 bit mix down option writes a 32 bit floating point WAV file. This is great for taking your mixes out of RiffWorks and into other applications for mastering. It doesn't change RiffCasts, and it doesn't make it sound different when you listen to it in RiffWorks. Using this does make your 16 bit recordings sound better in other audio applications. In blind listening tests, Hayden and I were able to pick the 32 bit file everytime.
Export is also available in 32 bit format now. This allows you to take all your tracks to another DAW and work on them. This feature should help us get more DAW users to try RiffWorks for getting ideas down without worrying about losing quality.
The new Compressor/Limiter does change the way your songs sound played back in RiffWorks, mixed in 16 or 32 bit, and when RiffCasted. We added a Program Dependent detector circuit similar to the legendary Urei 1176. It's like having two compressor with one that is set to really slow and one that is really fast. It allowed us to significantly raise the overall perceived volume and eliminated a lot of pumping and breathing that was inherent in the old compressor when you cranked the output level. Because it is letting more of the transients through, it will make the drums cut through in the mix better. It will sound like the kick is tighter and the snare is snappier. If you used a lot of EQ on the drums to emphasize these things before, you might have to tame that down, or even turn it off.
pbbob did a remix of an old tune that demonstrates this really well, he said he didn't change the mix, he just recasted it:
old:
http://www.riffworld.com/Members/pbbobkanobi/HarmonicGrind
new:
http://www.riffworld.com/Members/pbbobkanobi/harmonic-grind-08
Please let me know if anything doesn't make sense and needs further clarification.
thanks,
dug
