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Whenever ­­­­­­­­­a ­­­­­­­­­digital ­­­­­­­­­process ­­­­­­­­­takes ­­­­­­­­­place, ­­­­­­­­­there ­­­­­­­­­is ­­­­­­­­­an ­­­­­­­­­amount ­­­­­­­­­of ­­­­­­­­­time­­­­­­­­­­­­­­­­­­ between ­­­­­­­­­the ­­­­­­­­­start ­­­­­­­­­of ­­­­­­­­­the ­­­­­­­­­process ­­­­­­­­­and ­­­­­­­­­the ­­­­­­­­­end­­­­­­­­­ of ­­­­­­­­­it. ­­­­­­­­­When ­­­­­­­­­recording ­­­­­­­­­audio and­­­­­­­­­ trying­­­­­­­­­ to­­­­­­­­­ monitor­­­­­­­­­ through­­­­­­­­­ effects,­­­­­­­­­ the­­­­­­­­­ process­­­­­­­­­ creates­­­­­­­­­ a­­­­­­­­­ delay­­­­­­­­­ or­­­­­­­­­ latency­­­­­­­­­ between­­­­­­­­­ creating­­­­­­­­­ a­­­­­­­­­ signal,­­­­­­­­­ plucking­­­­­­­­­ a­­­­­­­­­ string,­­­­­­­­­ and­­­­­­­­­ hearing­­­­­­­­­ that­­­­­­­­­ signal.­­­­­­­­­ Latency­­­­­­­­­ is­­­­­­­­­ often­­­­­­­­­ measured­­­­­­­­­ in­­­­­­­­­ milliseconds­­­­­­­­­ and­­­­­­­­­ can­­­­­­­­­ be­­­­­­­­­ eliminated­­­­­­­­­ or­­­­­­­­­ greatly­­­­­­­­­ reduced­­­­­­­­­ either­­­­­­­­­ by­­­­­­­­­ monitoring­­­­­­­­­ only­­­­­­­­­ through­­­­­­­­­ Hardware­­­­­­­­­ or­­­­­­­­­ by­­­­­­­­­ decreasing ­­­­­­­­­the ­­­­­­­­­Buffer ­­­­­­­­­Size. ­­­­­­­­­

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