RiffWorld & RiffLink
RiffWorld.com is where musicians worldwide connect and record songs together using RiffWorks. On RiffWorld.com, musicians list their gear, songs, collaborations, and comments. Similar interests are linked automatically, making it easy to find people with the same musical tastes. Post solo work or collaborations on RiffWorld.com to receive comments from the community and public, and access embeddable song players that you can post on other websites. RiffWorld.com connects musicians who have similar interests and inspires them to make music together.
Log into RIffWorld to listen to some RiffWorks online collaborations and solo songs with genres like rock, blues, metal, country, and more. A list of genres can be found on the front page of RiffWorld.com. Logging into RiffWorld is required to see lists of songs, see comments, make comments, etc.
Since 2007, musicians worldwide have been using RiffWorks' RiffLink online music collaboration to record songs together and chat while they're at it. Join thousands of RiffWorks users, and start jamming and creating songs online with them today. No matter how far apart they live, what time zone they are in, or whether they are using MacOS or Windows, an unlimited number of guitar players, bass players, vocalists and more can collaborate on a song in RiffWorks recording software (see details below). As a Riff layer is recorded, it streams to other players. As the Riff loops, players can add layers to the Riff without latency or distance issues. Contributions are saved on the RiffLink server, and can be opened later in RiffWorks to continue recording. Chat about the song with collaborators on the collaboration's RiffWorld page or directly inside RiffWorks while you play. RiffLink is an add-on service for RiffWorks recording software. RiffLink requires RiffWorks T4 v2.6.7 (free) or RiffWorks Standard v2.6.7 ($49), RiffWorks T4 v2.6.7 (free) or RiffWorks Standard v2.6.7 ($49 sale price), a RiffLink membership, a reliable broadband internet connection (DSL or Cable), a modern computer with at least 4GB RAM, and an understanding of the usage tips below.
Start collaborating! Either get 60 days of RiffLink free by purchasing RiffWorks Standard ($49 sale price), then it's $10 for 30 days, or $60 for a year. Or you can use RiffWorks T4 (free recording software) and purchase $10 for 30 days, or $60 for a year.
Purchasing RiffLink service with either RW Standard or T4, allows you to access all the online collaboration features (eg. JOIN and CREATE both PUBLIC and INVITE-ONLY collaborations).
Below you can learn how to join RiffWorld for free, create a RiffWorld profile for free, RiffCast your songs to RiffWorld for free, and collaborate online using RiffLink.
How to Use RiffWorks' Built-in RiffLink Online Music Collaboration
What You Should Know Before You Use RiffLink - Usage Tips and Known Issues
- If you haven't already, click here to learn how to Create & Edit Your RiffWorld Profile.
- If you haven't already, click here to learn how to RiffCast songs to RiffWorld.
- If you haven't already, learn to use RiffWorks to record your own songs by taking the Quick Start tutorial that begins when you launch RiffWorks and by reading the RiffWorks Online Guide.
- Log into RIffWorld to listen to some RiffCasted collabs. (Logging into RiffWorld is required to see lists of songs, see comments, make comments, etc.)
- RiffLink requires RiffWorks T4 v2.6.7 (free) or RiffWorks Standard v2.6.7 ($49), a RiffLink membership, a reliable broadband internet connection (DSL or Cable), a modern computer with at least 4GB RAM, and an understanding of these usage tips.
- It can take a few minutes to load a RiffLink collab in RiffWorks, so allow 5 - 10 minutes for it to load depending on the size of the song. Reloading it will just take longer.
- Do not mute all the tracks or change a lot of settings on someone else's collab because that mutes tracks and changes settings for the others as well, and that may frustrate them. Start by only adding a few simple riffs to what's there until you get a feel for how RiffLink works. If you'd rather start with a fresh RiffLink, start a fresh collab. RiffLink etiquette forum post
- To speed loading time, delete layers you record that are not being used or that you aren't happy with.
- Keep RiffWorks effects to a minimum. More effects means slower performance and slower loading times. Remember that other RiffLink users might not have slower computers than yours.
- Use only alphanumeric characters (A - Z and 1 - 9) in the RiffLink Title and Description fields. You may use parenthesis, periods and commas sparingly in the Description. No brackets, umlauts, accents, slashes, dashes, multiple exclamation points, etc.
- You can either A.) JOIN a Public Collab most likely created by a seasoned collaborator or B.) CREATE a New Collaboration after you've learned the ropes.
- Importing (see below)
- Size Limit: While there's not a stated size limit to a collab, your internet connection/CPU/RiffLink server will dictate how much it can handle, so be mindful of how large it is becoming. If there are an unreasonable number of riffs and layers, you may experience problems, like loading the collab. There is little we can do to fix this for you, other than tell you to delete some riffs and layers. The better your internet connection, the better your chance of opening large collabs. Others may not have as good an internet connection as you do, so go easy on 'em.
- Compression: While using RiffLink, the files are simplified to mono (no stereo) and compressed using the WavPack format. Record test sounds in RiffLink, and listen to it in RiffLink to make sure it sounds good, and adjust your set-up appropriately. RiffCaster will compress even more, but it isn't as much as RiffLink. RiffWorks user, "Luckily guitars are mono so if you record them mono they sound fine on RiffLink. But if you use stereo effects and import it (even reverbs that are not labelled stereo are often stereo) the sound gets squished. Some brighter guitar sounds will often get a high pitch static between 4k and 8k. Shelving at 4k gets rid of it but darkens your sound, while 8k is cleaner but still noticeable."
- Back Up! Back up your collab locally by using the Save button. Since you are working with other people, you never know what they are going to do. Remember the owner of a layer can delete that layer, the owner of a Riff can delete the whole Riff, and the creator of a collab can delete the entire collab.
- Data Loss: Occasionally RiffLink users find that a riff or layer they think has recorded isn't saved on the server. This can happen because the internet connection (user or server) was compromised during recording. Try again and it should work fine. If you continue to have trouble, please wait a while and try again later. If you continue to have trouble please contact firstname.lastname@example.org.
- Collaborating on a Song at the Same Time: RiffLink was designed to allow an unlimited number of users on one song at separate times, which is working well when the usage tips on this page are followed. RiffLink is also designed to allow advanced users to record with up to 4 people at the same time per song when the usage tips on this page are followed. RiffLink works best when only one or two people at a time access a song. Advanced users ("RiffLink Junkies") know how to work with RiffLink best, and continue to successfully collaborate with multiple people at the same time in a song. Advanced users can successfully record on multiple parts of the same song at the same time because they know this: Creating, deleting, duplicating or dragging riffs in any part of a song can interrupt a second person's recording. In particular, deleting a riff while someone else is recording in that riff can cause problems with the song. Because you can chat in RiffLink while you are recording, you can warn other collaborators: Tell me when you are finished recording, then take a break while I create, delete, duplicate or drag a riff. I'll let you know when I am finished so you can continue recording.
- Contact email@example.com if you have any issues and contact firstname.lastname@example.org if you have any other tips or issues that you think should be added here.
JOIN a Collaboration - Recommended for Beginners
- Launch RiffWorks and click the RIFFLINK button in RiffWorks' RIFF RECORDER panel.
- Login with your SonomaKey – the same user name and password you used when you bought RiffWorks and logged into RiffWorld.com.
- Browse the list of Collaborations using the VIEW popup menu. You'll find the same lists of collaborations on the RiffWorld and within RiffWorks:
- Public Collaborations: Lists publicly available collaborations.
- My Collaborations: Lists only the collaborations you've created in your RiffWorld.com profile and within RiffWorks.
- My Work in Progress: Lists the collaborations you have contributed to in your RiffWorld.com profile and within RiffWorks.
- Active Collaborations: Lists collaborations with people currently logged in, so you can use RiffWorks to listen to what's being created and jam live using RiffWorks.
- My Invites: Lists 'Public' and 'Invite Only' collaborations to which you have been invited.
- Click JOIN button to select a Collab to join.
- Clicking JOIN begins to load it in RiffWorks - 5 - 30 minutes depending on the size, so grab a beverage while loading. Clicking JOIN again will just take longer.
- Once loaded, you can play the collab, record riffs, edit, save and Mix down the Riffs and song the same as you do with regular RiffWorks songs. Changes you make to the song will appear to the other active contributors in near real-time.
- Collabs are automatically saved on the RiffWorld server as you record. If the internet connection is compromised before the server has a chance to save, it is possible that you may loose your work.
- Only the user who created a Riff can record the first Layer in that Riff.
- Delete Layers: You can only delete the Layers and Riffs that you create.
- Chat: Once you've joined a collab, chat with others in RiffWorks' RIFFLINK screen or within the collab on RiffWorld. All chats in public and invite-only collabs are viewable by the public, so do not use offensive language or discuss things you wish to keep private.
- Add-on InstantDrummer sessions can be used, and will be heard by you and other collaborators as they stream from the RiffWorld.com server as needed. However, InstantDrummers will load fastest if you own them because there is no need to wait for them to stream fom the server. Saving a Riff locally that includes an InstantDrummer that you own will include the InstantDrummer content and settings locally. Saving a Riff locally that includes an InstantDrummer that you streamed, but do not own, removes the drummer settings and the content is replaced with the Demo InstantDrummer. These settings are restored when you purchase the InstantDrummer. Duplicating another person's Riff that contains an InstantDrummer that you do not own will replace the drummer on your computer with the demo drummer.
- The InstantDrummer sessions listed on the RiffCaster song pages (bottom right hand-side) are the sessions used to create that song.
- REX & ReWire: Any additions you make to the song using the Rex Player and ReWire backups will not be audible to other participants. You can mix them to riff for all to hear.
- On RiffWorld, you will notice JOIN/JOINED buttons on the collabs. If you have already contributed, the button should say JOINED. If you click the JOIN button, the collab will be automatically added to the "My Work in Progess" list inside RiffWorks. Collaborate inside RiffWorks using the instructions below.
- Songs posted in the list of public collabs that have no contributors listed (active: none, contributors: none) are empty. The creator hasn't recorded anything yet, so they should either record something or delete their empty collabs.
- RiffWorks Community RiffLink Etiquette Guidelines.
CREATE a New Collaboration - Recommended for Seasoned RiffLink Users
To CREATE a collab, either start recording from scratch in your new collab in RiffWorks OR import something you previously recorded in RiffWorks (see below).
Start Recording From Scratch in A New Collaboration
- Click the CREATE button in the RiffWorks' RiffLink Tab to start a new collab. Or create a new one by going to your profile on RiffWorld.com and clicking "Link your First Riff".
- Title: Use only alphanumeric characters (A-Z and 0-9) No brackets, excessive punctuation, accents, umlauts or offensive language.
- Description: For best results, keep your description under 20 words without excessive punctuation. You can edit it from your RiffWorld profile later to add a longer description, lyrics, etc. Use the description to ask for a particular type of musician.
- Create 'Public' or 'Invite Only' collabs. A 'Public' collab can be viewed and edited by any RiffWorks user, whereas an 'Invite Only' collab can only be viewed and edited by you and other RiffWorks users to whom you give access. Invite users to 'Public' and 'Invite Only' collabs by adding their usernames (case sensitive and enter a return after each username) to the invite list. Invite yourself! Invites show up inside RiffWorks in the "My Invites" list. The only notification that you've been invited to a collab is by viewing this menu. Do not use the invite field to type anything other than user names. To request a certain type of musician, use the description field.
- You can then record riffs, edit, save and Mix down the Riffs and song the same as you do with regular RiffWorks songs. Changes you make to the song will appear to the other active contributors in near real-time.
- Ready to RiffCast your collab? Include the word collaboration in the genre tag field so it shows up in the RiffWorks online collaboration list. (Logging into RiffWorld is required to see lists of songs, see comments, make comments, etc.)
Import a Song or individual Riffs from Your Computer to RiffLink
RiffLink works best if all the content is created within a RiffLink (no importing). Some have been successful importing small RiffWorks files, but we don't guarantee it will work in every case. If you'd like to try, we recommend starting with a small file (one Riff that was recorded using the same version and build of RiffWorks used to create/record the RiffLink). If this works well in your song, then you try working up to a slightly larger file. The size of file you can import depends on your internet speed and quality, and the traffic RiffLink is experiencing. If your connection drops at all while importing, the import will be incomplete and there is no way to resume. Don't try to import any file that had been modified using the third party intelliriffer utility (discontinued). Make your RiffLink session private before doing your importing, so no one is adding anything while you are importing. As mentioned above, reimport into RiffLink is not supported, so you cannot import a song into RiffLink made from a RiffLink. You can save a RiffLink file locally, but you cannot reimport it into a RiffLink.
- Log into RiffLink from RiffWorks
- Create a New Collab (see steps above)
- Join your Collab
- In RiffWorks, Click the IMPORT button in the RIFFS panel
- Select RiffWorks .rwr (riff file) (not .rws (song file)) to open to import a riff into the collab
- Riffs will be uploaded to the RiffLink server
- No need to press save in RiffLink as it saves automatically to the RiffLink server
- Build song in the Song Bar as it will not import the arrangement.
- Record riffs, edit, save and Mix down the Riffs and song the same as you do with regular RiffWorks songs. Changes you make to the song will appear to the other active contributors in near real-time.
RiffRumble Online Contests for Solo and Collaboration Song Entries
See rules for the RiffRumble song contests for instructions about how to enter a solo or collaboration song.