Sonoma Wire Works Logo
Home Store RiffWorld Forums

SWW NewsletterSONOMA WIRE WORKS NEWS: MARCH 2007 EDITION

ANNOUNCEMENTS

FEATURED COLUMN

VISIT US AT MUSIKMESSE MARCH 28-31
Join us at the Musikmesse tradeshow in Frankfurt am Main, Germany March 28th - 31st! We'll be demoing RiffWorks Standard in the IK Multimedia Booth in Hall 5.1, Stand A64. Musikmesse show hours are from 9:00 am to 6:00 pm. March 31st is open to the general public. There will be daily competitions and hands-on demo stations. Product specialists will be on hand to share their tips and tricks.

RIFFRUMBLE VI WINNER INTERVIEWS
The RiffRumble VI song contest was fantastic. Gator hit the nail on the head when he said in our forums, "What's really cool is how the entries get better and better each rumble, and people are using more and more of the program. It freakin' rocks!" 3 musicians won hundreds of dollars in prizes from our sponsors. Congratulations to Jim Golden (again), Mickey G and AJ Olsson!
More about the champs.

RIFFRUMBLE VII STARTS APRIL 4th
The RiffRumble VII song contest is right around the corner - right after Musikmesse! Fire up RiffWorks, even our free
RiffWorks Demo, and start building a prize-winning song entry. No purchase necessary. The stakes are even higher this time - 3 players could each win over $700 in prizes, including a full version of AmpliTube 2 from our newest sponsor, IK Multimedia. Get the scoop about RiffRumble VII.

Chat about it in the RiffRumble Forum and check the RiffRumble VII page for details.

Thanks to the RiffRumble VII sponsors:



IK Multimedia - Musicians First. Worldwide distributors of RiffWorks Standard.

Sonic Reality - Makers of RAW Universal Drum Kits (many now available in InstantDrummer format for RiffWorks users).

Disc Makers - CD duplication and manufacturing made easy for independent musicians - and special freebies for Sonoma Wire Works users.

CD Baby - A little CD store with the best new independent music.

Recording Magazine - The magazine for the recording musician.


NEW INSTANTDRUMMER SESSIONS AVAILABLE
Sonic Reality drum content is being made into InstantDrummer sessions! 20 great-sounding Sonic Reality InstantDrummer Sessions, in a wide-variety of genres, are now available in our online store! Check out RAW Brushes, RAW Dimension, RAW Effects, RAW Funk Grooves 2, RAW Global Beats, RAW Hard Rock, RAW High Speed Beats, RAW Jazz Beats, RAW Loose Grooves, RAW Pop COuntry, RAW Pop Rock Beats, RAW Producer Beats, RAW Reverb Beats, RAW RnB Soul 1 & 2, RAW Rock Blues Beats, RAW Rock Grooves 1, 2, 3 & 4.




Drums on Demand just released 4 new InstantDrummer sessions: Texas Boogie, Slinky Blues, Bright Blues and Box Car. We've gotten lots of requests for more blues and country drums, and these are some of the best we've heard.




Drummerheads has a new InstantDrummer session available for RiffWorks users called Vintage Rock III. Drummerheads says, "We really turn the beat on with this one, so hold on to your RiffWorks hats. Lots of kick for those about to rock."

Also, Drummerheads is offering RiffWorks users free backup effects presets. Hayden from Drummerheads says, "I want our customers to get the most they can out of RiffWorks and Drummerheads products. So I've put together eight effects presets, created specifically for use with Drummerheads InstantDrummer sessions. They really help to take our drum sounds to the next level. You'll find some great sounds ranging from 70s style breaks to unbelievably slammed big beats. You'll wonder what you ever did without these. Of course, they can be used with any InstantDrummer session, but for really great drum sounds, be sure to apply this secret sauce to your favorite Drummerheads products." Get these free backup effects presets for RiffWorks now! Further instructions.

There's a list of all new products in our store here.



RIFFCASTER & RIFFLINK PICKS OF THE MONTH

The RiffCaster Solo Pick of the Month:
"Chet's Freight Train" by Sandman
Who says "Chet Atkins is one of my Heros!
Every guitar player should be formally
introduced to Chet Atkins' playing. Otherwise
they'er missing a big piece of the puzzle."

RiffLink Collab (Final Version) Pick of the Month:
"Head Trip" with Jason (GuitarSlinger), Rick Andrews (yahsteck1), Marty (Mkolak), Lenny (veddereddie) & scott.
Scott says, "This is a transatlantic collab taking in talent from Sweden, the UK and the US."

RiffLink Collab (In Progress) Pick of the Month:
"3 17 07 Air Ride" by Rick Andrews
We may not pick an in progress piece each month, but we thought it would be a fun experiment. Rick said, "Hey gang! Just a mix of ideas...open for RiffLink..." Try collaborating with him and hear how this one turns out by searching for this song on RiffCaster. You can read about it in the forums.

MEET DAVE KERZNER OF SONIC REALITY
Sonic Reality is our newest partner in the drum content arena. We are excited to offer a wide-variety of their excellent- sounding drum content in the RiffWorks InstantDrummer format. 20 Sonic Reality InstantDrummer Sessions are available now in our online store, including many from their RAW collections - one of the most powerful loop collections ever created. Many different genres are represented. 16 of the audio previews are coming soon for many of the new ones in our store - all 20 are available now for purchase.

RiffWorks users like to know a bit about the companies who create their backups, so we interviewed Dave Kerzner, CEO/founder of Sonic Reality.


SWW: How did Sonic Reality come to exist?
DAVE: I started Sonic Reality in Los Angeles, California in late 1996. I used to do custom sampling for major artists and keyboard manufacturers which lead to combining forces with ILIO as world-wide distribution partners to reach the masses with our sounds. This later led to powerful cooperations with companies like
IK Multimedia in order to provide ground-breaking workstation plug-ins such as Sonik Synth and Miroslav Philharmonik and a close connection with Propellerheads who helped us create premium refills and factory sounds for Reason.

SWW: Who are Sonic Reality's major players?
DAVE: Everyone at Sonic Reality is a major player from the person who packs the boxes to myself who overseas production and does most of the sampling sessions. We have nicknames for each other at the office. I'm "Squids". But there's "Zamplebot" who is the ultimate sample cutting guy. He's like a robot. "Boy Wonder" reminds us of Robin and we also have a "Mr. Incredible" here so there's a super hero theme. "A-Team" is great because anything you want to know he can find it out for you in a matter of minutes. "Blix" is one of our newest employees and he does anything you ask him to do. I wish cloning was possible because an army of Blixes would be unstoppable. We're also looking for new members of the team in sound design, sales and marketing. It's a fun environment where everyone is important and we enjoy what we do. There's key partners I work with outside of the company like Mark Hornsby from Joytown who records a lot of the drums with me and our recent partnership with Ocean Way Studios where they house Dr. Dre's studio as well as famous studio rooms like Studio B where Frank Sinatra originally recorded and Studio D where I recently met the band Rush when they finished mixing their upcoming album.

SWW: What makes Sonic Reality stand out from other drum content companies and how is your content created?
DAVE: Our philosophy at Sonic Reality is to go out and try to bring the best sampled material to every musician so that they can afford to make great sounding music regardless of their budget. Take for example Ocean Way Studios in LA where we're working with drums recorded by multi-platinum engineers Allen Sides and Steven Miller. Steven is recording the Dave Matthews Band right now. Allen was nominated for a Grammy for Mary J. Blidge and has recorded over 500 albums in his career. He owns Ocean Way and this is a studio where Paul McCartney, Radiohead, Green Day, Rolling Stones, Red Hot Chili Peppers and so many other artists record. Recently I have been doing some sample work for the band Genesis and later this year I have plans to go record samples at their studio with their producer/engineer Nick Davis. No other sample company let alone even any bands besides Genesis members record at this private studio so we're very lucky to have these opportunities. We try to go out and capture things that would otherwise be difficult, expensive or impossible to get and this sets us apart from other companies who aren't as deeply involved in the music industry as we are.

SWW: What made you decide to partner with Sonoma Wire Works?
DAVE: What I love about Sonoma besides the people, which is important when you work with anyone, is that we share a similar philosophy when it comes to music-making. The idea of getting the technical stuff out of the way and getting to the creative part faster is key in my opinion. RiffWorks is brilliant and we're thrilled to be able to offer our drums and grooves in this platform so that guitar players can jam with such a diverse range of sounds we've captured all over the world. It's a chance to open up a range of Sonic Reality samples to guitarists that may be new to what we do and that's exciting.

SWW: What advice would you give to RiffWorks guitar players using your drum sessions in their music?
DAVE: My advice is to go for what works best in your music and not what sounds the flashiest on its own. Sometimes what sits well in the mix is something that sounds simple with good solid feel. Also, don't be afraid to experiment with the groove until it feels right to you. Use your ears which are the best judge and each song requires something a little different in the timing, feel and sound of your tracks. You're the best judge and there are no rules.

SWW: What's your favorite beverage? (A significant running conversation in the RiffWorks community :-)
DAVE: I like Bordeaux Wine but a Vodka Martini, preferably Kettle One is nice... Red Bull works for me too... or carrot juice so... I am all over the map. Sonic Reality's motto is "Sample Everything" so I have this philosophy in other aspects of life as well, particularly food and drink.

SUBSCRIBE
Subscribe to the Sonoma Wire Works Monthly Newsletter

FORUM
Chat about this Newsletter in the Forum